So it’s taken me quite a while to find an offensive Sovereign build that I liked, but at last I have it… I realized that aside from killing tanks, which isn’t really a WE’s job, but is something that I enjoy; the thing I liked about defensive sovereign the most was the ability to escape. When the shit hit the fan I had enough survivability to get out of there without going down. In offensive sov you are so squishy that normally is not an option. Well, the best compromise I found is going BALLZ OUT dps with offensive sov and picking up Cleansing Wind 3. I have healed for as much as 5k on a single cast and the 2 minute cooldown is very nice. 30 Realm points is a lot, but cheaper than many others which cost 45 to max.
So in my last solo queue SC i pulled down 30 kbs, had 2 deaths, and nearly 300k damage which was the most for both sides… and I did it with Masterful Treachery slotted lol. My theory is this- that MT actually forces you to play more strategic, and even in a pug or solo queue situation you can make a difference bringing so much DPS so suddenly. The buff to stealth in 1.3.6 is very noticeable, and I don’t ever have issues with stealth breaking anymore unless i am close enough to be spotted and get attacked.
My spec is OYK and MT, with pierce armor, EotC, and IP. I use OYK for the knockdown rather than HS. The anti-kiting potential makes up for the lack of a second heal debuff. This build also works for ganking- but obviously is not as good as defensive sov/witchbrew for 1v3, 1v4 etc. That’s ok… I’m being more surgical with my playtime now and the rps have actually been moving fairly quickly as I focus on guild groups and playing efficiently; I’m 1/5th of the way to 87 and I’m ok with that.
Anyway, I guess the point is offensive sov certainly can work (and btw 5% dps from glyphs is worth more than 30 damage bonus according to my tests…), and it does make you squishier, but with CW3 I think you’ll find that even solo this build can work very well. I’ve seen other “big name” witches whining that without guard/mega heals they can’t go squishy but I disagree- I think MT forces you to play the crafty backstabbing sniper, and with that 30% dmg bonus from stealth I can get over 2400 PA, and 2200 AW… which so far anyway is more than I’ve been hit for with Torment, even by WHs in offensive Doomflayer
In other news a RP was talking smack and he’s not one of those players who is on anyone’s radar so I called him a freenown corpse in a stack of bodies… ahem. Anyway, i liked this WH’s response to that:
Hey, I resemble one of those freenown corpses in said stack of bodies… Since this thread is a jumbled mess of everything at this point, I thought I’d entertain… myself… with an average Joe’s fight with Taransula: Riding along, checking my six, wondering how my shiny new free loot from a bag will work out, riding some more *POOF–DEAD* Wondering now, maybe a glitch, I never saw any destro… Now checking my combat log to see what the heck just happened. Taransula happened. Ouch.
This entry was posted by B. Lawson on January 14, 2011 at 1:45 pm, and is filed under Warhammer Witch Elf. Follow any responses to this post through RSS 2.0. Responses are currently closed, but you can trackback from your own site.